heres the first day of the project, basic first person controller and collision surfaces, just need to have some basics first
I'll show what i've been doing as much as I can
oh for technical stuff the character controller I like best is the First person character controller by jeheno
https://store.godotengine.org/asset/jeheno/simple-first-person-controller/
the collisions are static bodies and collision shape 3D.
I use godot and currently the most up to date version is 4.7.stable
I'm gonna make the game better but so far most of the gameplay foundations are there and ready
Dev log day 2! its september 1st 2026
so mostly we're just working on ideas and what to do. mechanics mostly but partly designs
11:24, currently moving and working but no models, no playground for debug yet.
needs mechanics, probably looking at keys and buttons or items
so theres a bit ive done, not too much but here it is. I adden interaction scripts to some things, now I can make things do anything when they are interacted with. there is a pop up style thing, an input prompt I guess, so thats cool